Questions Page

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Post your questions here. (All BF2 related questions accepted)
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Comments

  1. Hey Nedarb7, I have edited some weapons' stats and set them aside in a sepperate folder (.odt files) and am wondering how I port them into the game?

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    Replies
    1. Hi. I'm assuming you are the same person who just asked this on Gametoast and one of my videos. Gametoast is the right place to look, you will find a tutorial on side creation there. If you wanted to skip mission script editing and don't want to do hex editing, the best way to go about what you want is to create a side replacement. The difference here is that all you do is create the side's LVL file and ignore the mission script all together. You're going to want to copy over the side you are editing's assets and the Common side folder to your mod directory. Once done, make your changes to the pistol animations, munge, and use your custom LVL files created (found in data_ABC\_LVL_PC\SIDE\) to swap out the ones found in the game's side directory. Based on your post on GT, I'm assuming you know what the directories are and how to make a custom side. If you have any more questions just keep on asking on Gametoast.

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    2. *weapon stats/values, not specifically pistols and animations. My bad.

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    3. Wow, thanks for the quick reply!

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